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Steven K. Feiner

Professor of Computer Science
School of the Arts
Computer Science Department
500 W. 120th St., 450 CS Building
  • Director, Computer Graphics and User Interfaces Lab

Steve Feiner (PhD, Brown) is Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab. His research interests include human-computer interaction, augmented reality and virtual environments, 3D user interfaces, knowledge-based design of graphics and multimedia, mobile and wearable computing, computer games, and information visualization.

Prof. Feiner is coauthor of Computer Graphics: Principles and Practice and of Introduction to Computer Graphics (Addison-Wesley), received an ONR Young Investigator Award, and was elected to the CHI Academy. Together with his students, he has won the ACM UIST 2010 Lasting Impact Award and best paper awards at ACM UIST, ACM CHI, ACM VRST, and IEEE ISMAR. His lab created the first outdoor mobile augmented reality system using a see-through display in 1996, and pioneered experimental applications of augmented reality to fields such as tourism, journalism, maintenance, and construction. In recent years, Prof. Feiner has been program co-chair for IEEE Virtual Reality 2012 and Foundations of Digital Games 2012; general chair or co-chair for ACM VRST 2008 (15th Symposium on Virtual Reality Software and Technology), INTETAIN 2008 (Second International Conference on Intelligent Technologies for Interactive Entertainment), and ACM UIST 2004 (17th Symposium on User Interface Software and Technology); and doctoral symposium chair for ACM UIST 2009–2012.

Research & Other Works
Generation and Evaluation of Intraoperative Inferences for Automated Health Care Briefings on Patient Status After Bypass Surgery
Automating the generation of coordinated multimedia explanations
Seeing into the past: Creating a 3D modeling pipeline for archaeological visualization
An Evaluation of Automatically Generated Briefings of Patient Status
Negotiation for Automated Generation of Temporal Multimedia Presentations
Inferring Constraints from Multiple Snapshots
Interactive Multimedia Explanation for Equipment Maintenance and Repair
DIAL: DIagrammatic Animation Language Tutorial and Reference Manual
Multi-Language Edit-and-Continue for the Masses
Cross-Dimensional Gestural Interaction Techniques for Hybrid Immersive Environments
Using Prosodic Features of Speech and Audio Localization in Graphical User Interfaces
Technical report
An Experimental Hybrid User Interface for Collaboration
Technical report
A Visual Language for Browsing, Undoing, and Redoing Graphical Interface Commands
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